2K – I've been with the company for 13 years, and can't imagine myself working anywhere else! | Comparably

2K – I've been with the company for 13 years, and can't imagine myself working anywhere else!

2K Compagnie réclamée
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®? 2K; renowned BioShock®?, Borderlands®?, Mafia, Sid Meier’s Civilization®? and XCOM®? brands; popular WWE®? 2K and WWE®? SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR®? 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Lire la suite
EMPLOYÉ
PARTICIPANTS
200
TOTAL
NOTATIONS
2575
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I've been with the company for 13 years, and can't imagine myself working anywhere else!

Qu’est-ce qui vous rend le plus heureux au travail?

The feeling that I make a difference.

Qu’est-ce qui vous plaît le plus dans l’équipe de direction?

They are inclusive and understanding

Qu’est-ce qui est le plus positif à propos de la culture et de l’environnement de votre entreprise?

The company is like family. My coworkers are hardworking and friendly

Qu’avez-vous le plus aimé du procédé d’entretien?

I was able to meet everyone that I would be working with directly during the process.

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