2K – Customer-first organization that encourages teams to create great products | Comparably

2K – Customer-first organization that encourages teams to create great products

2K Empresa reivindicada
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®? 2K; renowned BioShock®?, Borderlands®?, Mafia, Sid Meier’s Civilization®? and XCOM®? brands; popular WWE®? 2K and WWE®? SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR®? 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). consulte Mais informação
FUNCIONÁRIO
PARTICIPANTES
200
TOTAL
CLASSIFICAÇÕES
2575
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Customer-first organization that encourages teams to create great products

O que você mais gosta nos lideres?

Leadership team provides clarity on goals, and supports company culture and inclusivity.

Quais são algumas das melhores coisas da sua equipe?

Teams create room for diversity of thought and skillsets. It's great to see it come together in collaboration, and data-driven decisionmaking.

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