


Employees at Maximum Entertainment rank Christina Seelye in the Bottom 5% of CEOs in San Francisco. Comparatively, employees at Ubisoft rank Yves Guillemot in the Top 50% of similar sized companies. Employees rate their CEO differently based on the frequency of interaction, ability to affect company culture, and drive measurable results.

CEO of Maximum Entertainment
BIO: Christina Seelye is the global CEO of Maximum Entertainment. Christina’s career in technology and video games spans over two decades, and her passion for creating exceptional entertainment experiences solidifies her position as a leader in the gaming industry. In 2009, Christina founded Maximum Games, embarking on a journey marked by resilience, innovation, and unwavering dedication. She bootstrapped her way to the pinnacle of success, transforming Maximum Games into one of the fastest-growing businesses in America and a top 20 global video game publisher. Her keen understanding of technology trends and market dynamics propelled the company forward, establishing a reputation for excellence. In 2018, Christina unveiled Modus Games, a testament to her commitment to providing AAA publishing services to the best independent developers worldwide. Under her leadership, Modus Games quickly became synonymous with quality and creativity, fostering collaborations that elevated independent game development. The culmination of her entrepreneurial journey occurred in 2021 when Zordix AB (publ) acquired Maximum Games. This strategic move set the stage for Christina to assume the role of CEO of the entire organization in early 2022. Her visionary leadership and track record of success positioned her as the driving force behind the evolution of Zordix and its subsidiaries into one integrated global powerhouse called Maximum Entertainment. Today, Maximum Entertainment is a full-spectrum ecosystem that covers every aspect of video games – from creation and publishing to transmedia, sales, and operations. Under Christina's guidance, Maximum Entertainment continues to shape the future of interactive entertainment.

CEO of Ubisoft
BIO: In 1986 Yves Guillemot and his four brothers founded Ubisoft convinced that video games were the future of entertainment. The Guillemot brothers understood early on that if they were to succeed, they would have to focus on creating original content and developing their own brands, while attracting and growing top in-house talents. For more than 30 years, Yves has led Ubisoft to continually greater heights in an industry in constant transformation. Under his wings, Ubisoft’s passionate teams have been able to take advantage of regular tech disruptions to innovate and to engage players in new ways. Driven by the strong belief that video games can enrich people’s lives, Yves’ goal is to bring games to billions all over the world so that even more players can have fun, shine and express their individuality

Women at Maximum Entertainment rated their CEO a F

Women at Ubisoft rated their CEO a B

Diverse Employees at Maximum Entertainment rated their CEO a D

Diverse Employees at Ubisoft rated their CEO a D


At Maximum Entertainment, employees in the Marketing department rate Christina Seelye the highest. According to employees, Christina Seelye's ability to drive business results is Poor. At Ubisoft, the Product department's employees rate their CEO highest. And, 75% of Ubisoft's employees approve of their CEO's management style.