2K – We get to publish games that are played by hundreds of millions of people. The teamwork it takes to do that well if off the charts. Working here is collaborative, full of good discussions. | Comparably

2K – We get to publish games that are played by hundreds of millions of people. The teamwork it takes to do that well if off the charts. Working here is collaborative, full of good discussions.

2K Claimed Company
Founded in 2005, 2K develops and publishes interactive entertainment for video game consoles, personal computers and mobile devices, with product availability including physical retail and digital download. The Company is home to many talented development studios, including Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, and HB Studios. 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®? 2K; renowned BioShock®?, Borderlands®?, Mafia, Sid Meier’s Civilization®? and XCOM®? brands; popular WWE®? 2K and WWE®? SuperCard franchises; as well as the critically and commercially acclaimed PGA TOUR®? 2K. Additional information about 2K and its products may be found at 2K.com and on the Company’s official social media channels. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). read more
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We get to publish games that are played by hundreds of millions of people. The teamwork it takes to do that well if off the charts. Working here is collaborative, full of good discussions.

What did you like most about the interview process?

I met the right people. It wasn't manager-heavy.

What do you like best about the leadership team?

They listen. They're product focused. They care about the people behind the work.

What is the best part about your compensation package?

It's balanced. Offers what I would expect, plus company perks that I actually use.

What are some of the best things about your team?

There's nobody with that has an ego that interferes with the exchange of ideas.

What makes you most happy at work?

The people. But I'm not going to lie, when we publish a game that people love, that's an electric charge.

What is most positive about the culture and environment at your company?

The energy of the office carries over to working hybrid. They've learned to strike a balance that makes the workplace awesome, whether I'm in the office or not.

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