Samantha Smith — Senior VP-EA Mobile & Maxis & Group GM at Electronic Arts (EA) | Comparably
Electronic Arts (EA) Claimed Company
At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We’re building a company that thinks about the player experience at every step. We are transforming for a digital future and work as one team. Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is made possible by a culture that inspires you to do the best work of your career. For years, we’ve been building a company where amazing minds thrive. We take risks and we dream big. And together, we are changing the way millions play every day. read more
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Samantha Smith — Senior VP-EA Mobile & Maxis & Group GM at Electronic Arts (EA)

Samantha Smith — Senior VP-EA Mobile & Maxis & Group GM at Electronic Arts (EA)

Executive Bio

Ms. Samantha Smith, also known as Ryan, has been a Senior Vice President of EA Mobile LLC and Senior Vice President of EA Maxis at Electronic Arts Inc. since July 2015 and September 2015. Ms. Smith has been General Manager of Electronic Arts Inc. since March 2015. She overseeing the development of EA mobile games across a wide range of studios. Since joining Electronic Arts in March 2015, she has been a critical strategic leader at the PopCap, Firemonkeys and Waystone studios, driving product strategy and development. She has been instrumental in shaping the future of some of EA's most successful and beloved mobile franchises, including Plants vs. Zombies, Bejeweled, Real Racing and The Sims. She has been Head of EA Mobile LLC since July 2015. She served as Chief Executive Officer of Monolith Productions, Inc. She joined Monolith in September 1998 and combines a unique background in both production and marketing. She served as Senior Vice President of Development & Production at Warner Bros. Interactive Entertainment Inc. Her 12 years experience in entertainment marketing encompasses projects for Infinity Broadcasting, a division of CBS and the Singapore Broadcast Corporation in SE Asia, as well as product campaigns for the Miller Brewing Company, Tetris and Frito-Lay. Her production experience includes work in the broadcast industry as well as Producer for Monolith's acclaimed No One Lives Forever series.

Executive Team Culture Ratings from Electronic Arts (EA) Employees

TOP
25%
Electronic Arts (EA) Executive Team scores in the Top 25%
of similar sized companies on Comparably
Who ranks the Executive Team the highest?
Department - All Industries 94/100
Experience - Over 10 Years 78/100
Ethnicity - Hispanic or Latino 78/100
Who ranks the Executive Team the lowest?
Experience - 6 to 10 Years 58/100
Department - Engineering 59/100
Department - Customer Support 61/100

Electronic Arts (EA) Executive Team at a Glance

Based on 233 ratings, Electronic Arts (EA) employees are satisfied with their Executive Team and give them a ā€œBā€ or 71/100. On average, Men provided higher ratings for their Executive Team compared to Women. Also, the All Industries department thinks more highly of the Executive Team relative to the Engineering department.

Electronic Arts (EA) Executive Team ranks in the Top 50% of other companies in San Francisco and Top 25% of other companies on Comparably that also have 5,001-10,000 Employees.

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