Electronic Arts (EA) – Great IP (Star Wars, Mass Effect, FIFA, Need for Speed, The Sims) but organisation is held back by reorg every 18 months, a lack of vision for mobile and minimal opportunities for employee growth. | Comparably

Electronic Arts (EA) – Great IP (Star Wars, Mass Effect, FIFA, Need for Speed, The Sims) but organisation is held back by reorg every 18 months, a lack of vision for mobile and minimal opportunities for employee growth.

Electronic Arts (EA) Claimed Company
At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We’re building a company that thinks about the player experience at every step. We are transforming for a digital future and work as one team. Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is made possible by a culture that inspires you to do the best work of your career. For years, we’ve been building a company where amazing minds thrive. We take risks and we dream big. And together, we are changing the way millions play every day. read more
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Great IP (Star Wars, Mass Effect, FIFA, Need for Speed, The Sims) but organisation is held back by reorg every 18 months, a lack of vision for mobile and minimal opportunities for employee growth.

What needs to change to make the company culture better?

- The first step to fixing a problem is first admitting you have one.

Why do you feel undervalued and what would make you feel better about your compensation?

Management: - Tendancy to gaslight staff. - Play favourites. - Zero career opportunities.

What does the leadership team need to get better at?

The first step to fixing a problem is first admitting you have one. - Analysis paralysis. - Zero consequences for poor company decisions. - HR ignore legitimate breaches of code of conduct from management. - Peter Principle. - Tendancy to gaslight staff.

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