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Anonymously Rate Your Experience & Make Work BetterTake-Two Interactive Software employees are 5% more likely to recommend Take-Two Interactive Software as a great place to work
| 45% | Promoters |
|---|---|
| 15% | Passives |
| 40% | Detractors |
Working at Take-Two Interactive Software is rated average by 33 employees, across various culture dimensions. Take-Two Interactive Software employees are most satisfied about Office Culture, Environment, and Perks And Benefits categories, putting Take-Two Interactive Software’s culture in the Top 35% compared to similar sized companies on Comparably and in the Top 50% compared to other companies in New York. See below in detail how working at Take-Two Interactive Software was rated by employees.
Overall Company Culture at Take-Two Interactive Software is rated B
Last updated months ago
Take-Two Interactive Software ranks in the Top 35% of other companies on Comparably with 1,001-5,000 Employees for Overall Company Culture Score
Share Your Opinion
Anonymously Rate Your Experience & Make Work BetterOut of 13 Take-Two Interactive Software employee reviews, 64% were positive. The remaining 36% were constructive reviews with the goal of helping Take-Two Interactive Software improve their work culture.
| Positive Reviews | 64% |
|---|---|
| Constructive Feedback | 36% |
What do you like best about the leadership team?Trying to create growth and move the organisation forward
What is the best part about your compensation package?Standard package in my view
What did you like most about the interview process?The openness of employees and structure
What does the leadership team need to get better at?Everything plus they need to know how to speak properly
What's going wrong and how can it be improved?Poor press from legal proceedings
Why do you feel undervalued and what would make you feel better about your compensation?Yes. I am paid significantly below average
Take-Two Interactive Software is a company developing online games in many genres.
THE FUTURE IS IN YOUR HANDS The interactive entertainment industry is today's most dynamic segment in all of entertainment. Creativity and innovation are among the core tenets of our organization and are integral drivers of our continued success.
| Headquarter | New York City, NY United States of America |
|---|---|
| Website | www.take2games.com |
| Founding Date | 1993 |
| Tel | 646-536-2842 |
| Company Status | Public |
| Stock | TTWO |
Take-Two Interactive Software competitors include Electronic Arts (EA), Rockstar Games, and Ubisoft. Take-Two Interactive Software ranks 2nd in Overall Culture Score on Comparably vs its competitors. See below how Take-Two Interactive Software compares to its competitors with CEO Rankings, Product & Services, NPS, Pricing, Customer Services, Overall Culture Score, eNPS, Gender and Diversity Scores.

33 employees at Take-Two Interactive Software have reviewed Take-Two Interactive Software across various culture dimensions, providing their opinions on items ranging from executive ratings to the pace at work. The latest review was months ago.
Overall, the 33 Take-Two Interactive Software employees give their leadership a grade of C, or Bottom 40% of similar size companies on Comparably. This includes specific ratings of their executive team, CEO, and manager.
Employees at Take-Two Interactive Software are generally satisfied with their total compensation at Take-Two Interactive Software, which includes a combination of pay, stock and equity, and benefits.
Overall, employees at Take-Two Interactive Software are generally satisfied with their team. 33 Participants grade the quality of their coworkers a C+. The majority believe the meetings at Take-Two Interactive Software are effective, and the majority look forward to interacting with their coworkers.
The majority of employees at Take-Two Interactive Software believe the environment at Take-Two Interactive Software is positive. Most Participants believe the pace of work at Take-Two Interactive Software is comfortably fast. About 63% of the employees at Take-Two Interactive Software work 8 hours or less, while 12% of them have an extremely long day - longer than twelve hours.
Overall, the employees at Take-Two Interactive Software are generally happy, based on their aggregated ratings of future outlook, customer perception, and their excitement going to work.

The prevailing opinion from employees about joining Take-Two Interactive Software is that the company was prepared on their first day. Take-Two Interactive Software employees concluded that their overall onboarding experience was positive. First impressions are important, and how prepared a company is on your first day leaves a lasting impression.
Employees’ understanding of Take-Two Interactive Software's KPIs and OKRs is essential for its success. Out of 3 Take-Two Interactive Software employees who’ve answered, “Are your company’s goals clear and are you invested in them?” 2 have said yes.
Strauss’s approval rate is just above average, putting Strauss in the Top 40% of all CEOs of similar-sized companies on Comparably, and in the Top 50% compared to the CEOs of all other companies in New York. Strauss Zelnick is well regarded by employees for the Office Culture Take-Two Interactive Software offers, and ranks among the Top 10% of CEOs by employees in that category. Strauss is most liked by employees with Over 10 Years experience and Male employees. When compared to Take-Two Interactive Software’s competitors, Strauss Zelnick ranks just above Ubisoft’s CEO Yves Guillemot. With Strauss’s leadership, Take-Two Interactive Software employee respondents are most happy about their Office Culture and Environment. Strauss was rated slightly below average for Professional Development.
The Take-Two Interactive Software Executive Team is rated a “B” and led by CEO Strauss Zelnick, Executive VP & General Counsel Daniel Emerson, and President Karl Slatoff
Strauss Zelnick CEO / President
Strauss Zelnick serves as the CEO / President of Take-Two Interactive Software.
Daniel Emerson Executive VP & General Counsel
Mr. Daniel P. Emerson, also known as Dan, has been Executive Vice President and General Counsel at Take-Two Interactive... read more
Karl Slatoff President
Mr. Karl Slatoff has been President of Take-Two Interactive Software Inc. since May 2013. Mr. Slatoff is a Partner at... read more
Lainie Goldstein Chief Financial Officer
Ms. Lainie Goldstein has been the Chief Financial Officer of Take-Two Interactive Software Inc. since June 11, 2007. Ms.... read more
David Ismailer President of 2K
Mr. David Ismailer has been President of 2K Games, Inc., a wholly-owned label of Take-Two Interactive Software, Inc.... read more
Matthew Breitman Senior VP, Deputy General Counsel & Corporate Secretary
Matthew Breitman serves as Senior Vice President, Deputy General Counsel and Corporate Secretary of Take-Two Interactive... read more
Sam Houser President of Rockstar Games
Sam Houser Co-founded Rockstar Games, Inc., a subsidiary of Take-Two Interactive Software Inc. in 1988 and serves as its... read more
Hubert Larenaudie President of Asia Region
Mr. Hubert Larenaudie serves as President of Asia Region at Take-Two Interactive Software Inc. Mr. Larenaudie serves as... read more
Christopher Casazza EVP, Chief Human Resources Officer
Christopher Casazza serves as the EVP, Chief Human Resources Officer of Take-Two Interactive Software, Inc.. Christopher... read more
How much do people at Take-Two Interactive Software get paid? See the latest salaries by department and job title. The average estimated annual salary, including base and bonus, at Take-Two Interactive Software is $118,070, or $56 per hour, while the estimated median salary is $113,809, or $54 per hour.
At Take-Two Interactive Software, the highest paid job is a Director of Sales at $212,553 annually and the lowest is an Admin Assistant at $47,532 annually. Average Take-Two Interactive Software salaries by department include: Business Development at $117,666, Marketing at $94,983, Product at $163,122, and Engineering at $141,476. Half of Take-Two Interactive Software salaries are above $113,809.
16 employees at Take-Two Interactive Software rank their Compensation in the Top 30% of similar sized companies in the US (based on 48 ratings) while 14 employees at Take-Two Interactive Software rank their Perks And Benefits in the Top 25% of similar sized companies in the US (based on 15 ratings).
Salaries contributed from Take-Two Interactive Software employees include job titles like Senior Developer, Designer, Community Manager, and Senior PR Manager. Comparably data has a total of 4 salary records from Take-Two Interactive Software employees.
Last updated months ago.
| Summary | Salary Range | Percentile |
|---|---|---|
1st Percentile $67k | $67k | 1st Percentile |
17th Percentile $90k | $90k | 17th Percentile |
33rd Percentile $114k | $114k | 33rd Percentile |
50th Percentile $166k | $166k | 50th Percentile |
67th Percentile $224k | $224k | 67th Percentile |
83rd Percentile $272k | $272k | 83rd Percentile |
100th Percentile $295k | $295k | 100th Percentile |
* Estimated salaries Estimated salaries are based on data provided anonymously by employees and/or estimated by other statistical methods.
The Diversity score provides insights into how diverse employees feel and rate their work experience at Take-Two Interactive Software across various culture dimensions.
Take-Two Interactive Software's PTO and Vacation policy typically gives 20-30 days off a year. Take-Two Interactive Software's benefits and PTO Package averages to represent a $1500 - $2500 cash value per month.

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In 2019, Take-Two Interactive Software applied for 2 H1B visas. Of the work permits applied for, 100% were approved.
H1B Applications Outcome
This data was calculated using publicly sourced data from OFLC Performance Data

Candidates By Department
All Industries | 50% | |
|---|---|---|
Engineering | 50% |
Candidates By Location
New York City | 100% |
|---|
Who is the CEO of Take-Two Interactive Software?
Take-Two Interactive Software CEO is Strauss Zelnick, their score by employees is 69
What is Take-Two Interactive Software eNPS?
The eNPS for Take-Two Interactive Software is 5
What is Take-Two Interactive Software revenue?
Take-Two Interactive Software revenue is $2B
What is the salary for Business Analyst in Take-Two Interactive Software?
Business Analyst average salary in the US is 87k
What are the salaries in the Customer Support in Take-Two Interactive Software?
The average salaries for Customer Support in Take-Two Interactive Software is 77k