

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina. Among its major competitors, Epic Games is ranked in 4th place for NPS while NVIDIA is 1st, and Capcom is 2nd.Their current valuation is $15.00B
Epic Games's Net Promoter Score (NPS) is a 10 with 47% Promoters, 16% Passives, and 37% Detractors. Net Promoter Score tracks whether Epic Games's customers would recommend using the product based on a scale of -100 to 100.
| 47% | Promoters |
|---|---|
| 16% | Passives |
| 37% | Detractors |
| Summary | Date | Score |
|---|---|---|
Dec 2024 12 | Dec 2024 | 12 |
Jan 2025 12 | Jan 2025 | 12 |
Feb 2025 12 | Feb 2025 | 12 |
Mar 2025 12 | Mar 2025 | 12 |
Apr 2025 12 | Apr 2025 | 12 |
May 2025 12 | May 2025 | 12 |
Jul 2025 12 | Jul 2025 | 12 |
Sep 2025 12 | Sep 2025 | 12 |
Oct 2025 12 | Oct 2025 | 12 |
Nov 2025 12 | Nov 2025 | 12 |
Dec 2025 12 | Dec 2025 | 12 |
Jan 2026 10 | Jan 2026 | 10 |
Epic Games is ranked third for NPS among its competitors. NVIDIA and Ubisoft come in first and second, with Activision Blizzard coming in at #4. Among those competitors, it is the lowest valued company behind NVIDIA.
![]() Epic Games | ![]() NVIDIA | ![]() Ubisoft | ![]() Activision Blizzard | |
| Global Ranking | #- | #34 | #80 | #527 |
| NPS | 10 | 47 | 13 | -13 |
| Social Sentiment Calculated by analyzing social media and other online mentions | - | Neutral | Neutral | - |
| Valuation Updated every 24 hours for public companies | $15.00B | $369.58B | - | $74.97B |
Net Promoter Score (NPS) is a management tool that can be used to gauge the satisfaction of a firm's customer relationships. NPS has been widely adopted as a key metric often linked to the revenue potential of a company’s product or service. The metric is based on customer responses to the question: "On a scale of 0 to 10, how likely are you to recommend the product to a friend?"
Those who respond with a score of 9 to 10 are known as Promoters, and are widely associated with behaviors that create value, including actively encouraging others to use the product or service. Those who respond with a score of 7 or 8 are categorized as Passives, and they are believed to be less likely to exhibit the value-creation traits of Promoters having a largely neutral effect on other consumers. Detractors are those who fall in the score range of 0 to 6 and represent dissatisfied customers of the product sometimes actively recommending against using the product.
Female customers rated Epic Games's NPS 18 points higher than Male customers.
Epic Games's NPS was rated -8 by Male customers on Comparably.
Epic Games's NPS was rated 10 by Female customers on Comparably.
Epic Games's NPS was rated the highest by Hispanic or Latino customers, and the lowest by Native American customers.
| Summary | Ethnicity | Score |
|---|---|---|
Caucasian -27 | Caucasian | -27 |
Hispanic or Latino 25 | Hispanic or Latino | 25 |
African American/Black 10 | African American/Black | 10 |
Asian or Pacific Islander 15 | Asian or Pacific Islander | 15 |
Native American -42 | Native American | -42 |
Other 5 | Other | 5 |
Epic Games's NPS was rated the highest by customers ages 66+, and the lowest by customers ages 31-35.
Epic Games's NPS was rated the highest by customers who have used Epic Games's products/services for 1 to 2 Years, and the lowest by customers with 5 to 10 Years of usage.
| Summary | Usage | Score |
|---|---|---|
Less than 1 Year 14 | Less than 1 Year | 14 |
1 to 2 Years 22 | 1 to 2 Years | 22 |
2 to 5 Years -11 | 2 to 5 Years | -11 |
5 to 10 Years -21 | 5 to 10 Years | -21 |
Over 10 Years 12 | Over 10 Years | 12 |
Compared to its competitors, Epic Games's NPS is rated right above Tencent, and is preceded by Ubisoft.
| COMPANY | NPS Score | |
|---|---|---|
![]() | NVIDIA | 47 |
![]() | Capcom | 38 |
![]() | Ubisoft | 13 |
![]() | Epic Games | 10 |
![]() | Tencent | 5 |
![]() | Crytek | N/A |
![]() | Trion Worlds | N/A |
![]() | Activision Blizzard | -13 |
![]() | GameFly | -100 |
Out of the 36 Epic Games customer reviews 24 were positive and 12 were constructive. Epic Games customer reviews reflect that more than half of the customers have a favorable experience using the products/services of the company.
Customer Loyalty is a strong indicator of whether or not a customer will choose a brand repeatedly over a competitor that offers similar products/services.
78% of Epic Games users/customers answered "Yes" when asked: "Would you consider yourself a loyal user/customer?"
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Female customers rated Epic Games's Customer Loyalty score 8% higher than Male customers.
Epic Games's Customer Loyalty score was rated the highest by Native American customers, and the lowest by Hispanic or Latino customers.
% who answered "Yes"
Epic Games's Customer Loyalty score was rated the highest by customers ages 41-45, and the lowest by customers ages 66+.
| Summary | Age | Score |
|---|---|---|
18-25 79% | 18-25 | 79% |
26-30 73% | 26-30 | 73% |
31-35 71% | 31-35 | 71% |
36-40 83% | 36-40 | 83% |
41-45 100% | 41-45 | 100% |
46-50 70% | 46-50 | 70% |
56-60 100% | 56-60 | 100% |
61-65 82% | 61-65 | 82% |
66+ 70% | 66+ | 70% |
Epic Games's Customer Loyalty score was rated the highest by customers who have used Epic Games's products/services for Over 10 Years, and the lowest by customers with Less than 1 Year of usage.
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Epic Games's Customer Loyalty score was rated the highest by Computer Hardware industry customers, and the lowest by Business and Consumer Services industry customers.
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Compared to its competitors, Epic Games's Customer Loyalty score is rated right above Tencent, and is preceded by NVIDIA.
| COMPANY | Customer Loyalty Score | |
|---|---|---|
![]() | GameFly | 100% |
![]() | Capcom | 91% |
![]() | NVIDIA | 83% |
![]() | Epic Games | 78% |
![]() | Tencent | 78% |
![]() | Ubisoft | 75% |
![]() | Activision Blizzard | 70% |
![]() | Crytek | N/A |
![]() | Trion Worlds | N/A |
Epic Games has an overall Product Quality score of 3.4 out of 5 stars rated by its users and customers.
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Epic Games’s product quality score is a 3.4 out of 5 as rated by its users and customers. Reviewers from the Accounting industry rated Epic Games's product the highest. Reviewers from the Computer Hardware industry rated Epic Games the lowest at 2.6.
Epic Games's Product Quality score was rated highest by customers ages 61-65, and rated lowest by customers from the Beverage, Wine and Spirits industry.
Female customers rated Epic Games's Product Quality score 0.5 stars higher than Male customers.
Epic Games's Product Quality score was rated the highest by Hispanic or Latino customers, and the lowest by Asian or Pacific Islander customers.
| Summary | Ethnicity | Score |
|---|---|---|
Caucasian 2.9 | Caucasian | 2.9 |
Hispanic or Latino 3.9 | Hispanic or Latino | 3.9 |
African American/Black 3.4 | African American/Black | 3.4 |
Asian or Pacific Islander 2.8 | Asian or Pacific Islander | 2.8 |
Native American 2.9 | Native American | 2.9 |
Other 3.3 | Other | 3.3 |
Epic Games's Product Quality score was rated the highest by customers ages 61-65, and the lowest by customers ages 31-35.
| Summary | Age | Score |
|---|---|---|
18-25 3.5 | 18-25 | 3.5 |
26-30 2.6 | 26-30 | 2.6 |
31-35 2.5 | 31-35 | 2.5 |
36-40 3.5 | 36-40 | 3.5 |
41-45 3.7 | 41-45 | 3.7 |
46-50 2.6 | 46-50 | 2.6 |
56-60 3.2 | 56-60 | 3.2 |
61-65 4.3 | 61-65 | 4.3 |
66+ 3.5 | 66+ | 3.5 |
Epic Games's Product Quality score was rated the highest by customers who have used Epic Games's products/services for 1 to 2 Years, and the lowest by customers with 5 to 10 Years of usage.
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Epic Games's Product Quality score was rated the highest by Accounting industry customers, and the lowest by Beverage, Wine and Spirits industry customers.
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Compared to its competitors, Epic Games's Product Quality score is rated right above Activision Blizzard, and is preceded by Tencent.
| COMPANY | Product Quality Score | |
|---|---|---|
![]() | GameFly | 5/5 |
![]() | NVIDIA | 4.2/5 |
![]() | Capcom | 4.2/5 |
![]() | Ubisoft | 3.7/5 |
![]() | Tencent | 3.7/5 |
![]() | Epic Games | 3.4/5 |
![]() | Activision Blizzard | 3/5 |
![]() | Crytek | N/A |
![]() | Trion Worlds | N/A |
Epic Games has a value for money and ROI score of 3.3 out of 5 stars rated by its users and customers.
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Not every product or service fits the needs of a certain user or industry. The users that rank the value for money and ROI highest are mainly from Accounting industry. The users from the Construction industry think that they had the lowest ROI from Epic Games.
Epic Games's ROI score was rated highest by customers ages 66+, and rated lowest by customers from the Construction industry.
Female customers rated Epic Games's ROI score 0.5 stars higher than Male customers.
Epic Games's ROI score was rated the highest by Hispanic or Latino customers, and the lowest by Native American customers.
| Summary | Ethnicity | Score |
|---|---|---|
Caucasian 2.7 | Caucasian | 2.7 |
Hispanic or Latino 3.7 | Hispanic or Latino | 3.7 |
African American/Black 3.2 | African American/Black | 3.2 |
Asian or Pacific Islander 3.4 | Asian or Pacific Islander | 3.4 |
Native American 2.6 | Native American | 2.6 |
Other 3.2 | Other | 3.2 |
Epic Games's ROI score was rated the highest by customers ages 66+, and the lowest by customers ages 31-35.
| Summary | Age | Score |
|---|---|---|
18-25 3.5 | 18-25 | 3.5 |
26-30 2.6 | 26-30 | 2.6 |
31-35 2.1 | 31-35 | 2.1 |
36-40 3.1 | 36-40 | 3.1 |
41-45 3.1 | 41-45 | 3.1 |
46-50 2.2 | 46-50 | 2.2 |
56-60 3.8 | 56-60 | 3.8 |
61-65 4 | 61-65 | 4 |
66+ 4.5 | 66+ | 4.5 |
Epic Games's ROI score was rated the highest by customers who have used Epic Games's products/services for 1 to 2 Years, and the lowest by customers with 5 to 10 Years of usage.
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Epic Games's ROI score was rated the highest by Accounting industry customers, and the lowest by Construction industry customers.
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Compared to its competitors, Epic Games's ROI score is rated right above Activision Blizzard, and is preceded by Ubisoft.
| COMPANY | Pricing Score | |
|---|---|---|
![]() | NVIDIA | 4/5 |
![]() | Capcom | 4/5 |
![]() | GameFly | 4/5 |
![]() | Tencent | 3.7/5 |
![]() | Ubisoft | 3.4/5 |
![]() | Epic Games | 3.3/5 |
![]() | Activision Blizzard | 2.8/5 |
![]() | Crytek | N/A |
![]() | Trion Worlds | N/A |
Epic Games has an overall Customer Satisfaction score of 63 rated by its users and customers.
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Customer Satisfaction Score (also known as CSAT), is a metric used to quantify how satisfied customers are with a company or brand’s products and services. The Customer Satisfaction Score is based on customers response to the question: “How would you rate your overall satisfaction with the service you received?” The score is calculated using the formula: (The total number answer of “Very Satisfied” and “Satisfied”) ÷ (The total response) x100, and it is generally displayed in percentages. Some of the main benefits of the CSAT for businesses are tracking retention, identifying happy customers and growing relationships, and gaining repeat business to build a sustainable brand.
Epic Games's Customer Satisfaction score was rated highest by customers from the Education industry, and rated lowest by customers from the Retail industry.
Female customers rated Epic Games's Customer Satisfaction score 7 points higher than Male customers.
Very Satisfied | 34% | |
|---|---|---|
Satisfied | 23% | |
Neither Satisfied nor Dissatisfied | 7% | |
Dissatisfied | 8% | |
Very Dissatisfied | 28% |
Very Satisfied | 38% | |
|---|---|---|
Satisfied | 26% | |
Neither Satisfied nor Dissatisfied | 21% | |
Dissatisfied | 3% | |
Very Dissatisfied | 12% |
Epic Games' Customer Satisfaction (CSAT) score was rated 51% according to Caucasian users and customers.
Epic Games' Customer Satisfaction (CSAT) score was rated 64% according to Hispanic or Latino users and customers.
Epic Games' Customer Satisfaction (CSAT) score was rated 65% according to African American/Black users and customers.
Epic Games' Customer Satisfaction (CSAT) score was rated 57% according to Asian or Pacific Islander users and customers.
Epic Games' Customer Satisfaction (CSAT) score was rated 57% according to Native American users and customers.
Epic Games' Customer Satisfaction (CSAT) score was rated 61% according to Other users and customers.
Epic Games's Customer Satisfaction score was rated the highest by customers ages 61-65, and the lowest by customers ages 26-30.
| Breakdown | Age | Score | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 18-25 | 68% | |||||||||||||||
| 26-30 | 31% | |||||||||||||||
| 31-35 | 43% | |||||||||||||||
| 36-40 | 55% | |||||||||||||||
| 41-45 | 62% | |||||||||||||||
| 46-50 | 34% | |||||||||||||||
| 56-60 | 67% | |||||||||||||||
| 61-65 | 75% |
Epic Games's Customer Satisfaction score was rated the highest by customers who have used Epic Games's products/services for 1 to 2 Years, and the lowest by customers with 5 to 10 Years of usage.
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Epic Games's Customer Satisfaction score was rated the highest by Education industry customers, and the lowest by Retail industry customers.
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"score": 33,
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}Compared to its competitors, Epic Games's Customer Satisfaction score is rated right above Activision Blizzard, and is preceded by Ubisoft.
| COMPANY | Customer Satisfaction (CSAT) Score | |
|---|---|---|
![]() | GameFly | 100% |
![]() | NVIDIA | 82% |
![]() | Capcom | 82% |
![]() | Tencent | 75% |
![]() | Ubisoft | 68% |
![]() | Epic Games | 63% |
![]() | Activision Blizzard | 47% |
![]() | Crytek | 0% |
![]() | Trion Worlds | 0% |
Epic Games has an overall Customer Service score of 3.2 out of 5 stars rated by its users and customers.
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Epic Games HQ, Cary, NC 27518
http://epicgames.com
919-854-0070
Epic Games's Customer Service score was rated highest by customers ages 66+, and rated lowest by customers from the Retail industry.
Female customers rated Epic Games's Customer Service score 0.6 stars higher than Male customers.
Epic Games's Customer Service score was rated the highest by Hispanic or Latino customers, and the lowest by Caucasian customers.
| Summary | Ethnicity | Customer Service Score |
|---|---|---|
Caucasian 2.5 | Caucasian | 2.5 |
Hispanic or Latino 3.3 | Hispanic or Latino | 3.3 |
African American/Black 3.2 | African American/Black | 3.2 |
Asian or Pacific Islander 3.2 | Asian or Pacific Islander | 3.2 |
Native American 2.6 | Native American | 2.6 |
Other 3 | Other | 3 |
Epic Games's Customer Service score was rated the highest by customers ages 66+, and the lowest by customers ages 46-50.
| Summary | Age | Customer Service Score |
|---|---|---|
18-25 3.2 | 18-25 | 3.2 |
26-30 2.2 | 26-30 | 2.2 |
31-35 2.2 | 31-35 | 2.2 |
36-40 3 | 36-40 | 3 |
41-45 3.3 | 41-45 | 3.3 |
46-50 1.9 | 46-50 | 1.9 |
56-60 3.9 | 56-60 | 3.9 |
61-65 4 | 61-65 | 4 |
66+ 4.3 | 66+ | 4.3 |
Epic Games's Customer Service score was rated the highest by customers who have used Epic Games's products/services for 1 to 2 Years, and the lowest by customers with 5 to 10 Years of usage.
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Epic Games's Customer Service score was rated the highest by Accounting industry customers, and the lowest by Retail industry customers.
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Compared to its competitors, Epic Games's Customer Service score is rated right above Activision Blizzard, and is preceded by Ubisoft.
| COMPANY | Customer Service Score | |
|---|---|---|
![]() | NVIDIA | 4/5 |
![]() | Capcom | 3.9/5 |
![]() | Tencent | 3.7/5 |
![]() | GameFly | 3.5/5 |
![]() | Ubisoft | 3.4/5 |
![]() | Epic Games | 3.2/5 |
![]() | Activision Blizzard | 2.7/5 |
![]() | Crytek | N/A |
![]() | Trion Worlds | N/A |
Epic Games has a 3.6/5 stars for its overall company culture rated by their employees

Epic Games scored a 10 for Net Promoter Score and a 17 for Employee Net Promoter Score. NPS gauges how likely a customer of Epic Games would recommend the brand to a friend. ENPS measures how likely Epic Games employees would recommend working at Epic Games to a friend.
| 47% | Promoters |
|---|---|
| 16% | Passive |
| 37% | Detractors |
| 54% | Promoters |
|---|---|
| 9% | Passive |
| 37% | Detractors |